AI Insights · Timothy · October 2022
Top Down Games on iOS in Spain Q3 2022
The top 5 top-down games on iOS in Spain for Q3 2022 showed varied performance in terms of downloads, revenue, and active users, with notable trends for each game.
The third quarter of 2022 saw interesting trends in the performance of the top 5 top-down games on iOS in Spain. Here is a detailed look at how these games fared in terms of weekly downloads, revenue, and active users.
Clash Royale experienced fluctuations in its weekly revenue, reaching a peak of approximately $52.8K in early August and dipping to around $8.6K by mid-September. Weekly downloads remained relatively stable, hovering around 4K to 6K throughout the quarter. The game saw a decline in weekly active users from about 581.7K at the beginning of the quarter to 419.2K by the end of September.
Brawl Stars from Supercell showed a significant increase in weekly revenue, peaking at around $39.2K in early September. Weekly downloads were stable, mainly between 3.9K and 6.4K. However, the game saw a decline in weekly active users from 225.2K at the start of the quarter to 164.2K by the end of September.
Diablo Immortal by Blizzard Entertainment saw its weekly revenue peak at approximately $26.6K in early July but dropped to around $9.6K by mid-September. Weekly downloads showed a downward trend, starting at 2K and falling to around 783 by mid-September. Similarly, weekly active users decreased from 43.8K at the beginning of the quarter to 23K by the end of September.
Candy Crush Soda Saga maintained a consistent weekly revenue, averaging around $12K to $13K throughout the quarter. Weekly downloads varied, peaking at 1.5K in mid-July and dropping to around 681 by the end of September. The game’s weekly active users remained stable, fluctuating between 24.7K and 27.9K.
Parchisi STAR by Gameberry Labs showed consistent weekly revenue, with minor fluctuations around $11K to $13K. Weekly downloads remained relatively high, ranging from 7K to 10.6K. Weekly active users saw a slight decline from 81.8K at the start of the quarter to 72.2K by the end of September.
These insights were derived from Sensor Tower's data. For more detailed analysis and data, visit Sensor Tower.